Thursday, February 26, 2009

PTR CHANGE!!!

Mounts + Tabards + changes! MMO-Champ! Look at them!!!

Amazing! Look at them beauties. Yesh, the Argent tourny is here and BAM! They bring us some nice looking mounts! And usable for combat!! Onward my next rep grind shall be Darn!!!

Now...hunter changes:
  • Thunderstomp (Gorilla) has been removed as a pet skill and replaced by Pummel - Pummel the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. (20 Focus, 5 yd range, Instant, 10 sec cooldown)
  • Thunderstomp is now a pet talent available to any Tenacity pet. Now your bears, crocs or ESPECIALLY CRABS can join in the AE tanking fun.
  • Savage Rend (Raptor) now temporarily boost the raptor's damage by 10% for 30 seconds.
  • Furious Howl (Wolf) now only affects the wolf and its master, duration increased from 10 to 20 seconds.
Yes...pet changes! So it looks like all tenacity pets will be tanking! Yay!
Lovely Raptor change! Veloci will be pleased!
Wolf's howl only works with hunters only now...? Whaaaa? Oh well, still not bad. They did up the time on it so that is nice!


Tuesday, February 24, 2009

3.1 hunter madness!!!

First of all before i even START to talk about the changes and etc, go read about them!!!
MMO-Champion
WoWinsider


Hunters
Skills: BM
  • *New Skill* Call Stabled Pet - A pet of your choice busts out of its stable and joins you no matter where you are, replacing your current pet. Cannot be used in combat. Instant. 30 min cooldown. Requires Level 80.
That is awesome! Dual Spec AND free pet switch!?! This is awesome!
Marksmanship
Skills: MM
  • Kill Shot no longer has a minimum range. It can now be used in melee range.
About time! Now it will work properly!

Talents

  • Wild Quiver (Tier 9) now increases your chance to shoot an additional shot when doing damage with your auto shot, dealing 80% Nature damage, by 4/8/12%. (Previously it dealt 50% nature damage and had a 4/7/10% chance.)
Woosh! That is awesome, now it is worth specing into if you go MM and liked this skill! Woo!

  • Piercing Shots (Tier 7) Your critical Aimed, Steady and Chimera Shots cause the target to bleed for 10/20/30% of the damage dealt over 8 sec. (Previously triggered 2/4/6% armor ignore).
Finally, made the talent useful! This is going to help so much and make the points put into it worth it so much more! GO GO MM!

  • Ranged Weapon Specialization (Tier 6) is now a 3 point talent, increasing damage with ranged weapons by 1/3/5%. (Previously a 5 point talent increasing damage by 1/2/3/4/5%)
Yay, with so much new talents its awesome they lowered the ranks! Now us hunters can spec into more skills and giggle!
Survival
Skills: SV
  • Disengage cooldown increased to 30 secs. (Previously was 25 secs)
Not much...to say...

Talents
  • Hunting Party (Tier 10) is now a 3 point talent, increasing agility by 1/2/3% and your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a 33/66/100% chance to grant up to 10 party or raid members mana regeneration equal to 0.25% of the maximum mana per second. Lasts for 15 sec.
This is nice, 1/2/3% AGI for giving mana regen? Even if...100% for 3% isnt really worth it...i think its going to still be 66% for 2% AGI boost, thats still nice!

  • Trap Mastery moved from Tier 9 to Tier 2 and is now a 3 point talent. Increases the duration of Frost and Freezing trap by 10/20/30%, Periodic damage of Immolation and Explosive trap by 10/20/30%, and number of snakes summoned by Snake Trap by 30%. (Previously was just 1 point)
Yesh! Now even non-SV hunters can spec into a decent trap talent, even if you dont choose to well, its nice to have it lower.

  • *New Talent* Black Arrow (Tier 9) - Fires a Black Arrow at the target, increasing all damage done by you to the target by 6% and dealing [ 10% of RAP + 785 ] Shadow damage over 15 sec. Costs 6% base mana. 5-35 yard range. Instant Cast. 30 sec cooldown.
Wooosh! Black arrow!?! Whaaaaaaaa? What is this madness?! But it does look sweet! And since...we do HAVE to have it for our ES. It does seems to be nice to have 6% boost since they made Sniper Training 6sec stand time for the buff. And with a 30sec CD, and it last 15 sec? That is awesome, a nice DoT we SV have!

  • Sniper Training (Tier 9) has been changed to increase the critical strike chance of your Kill Shot ability by 5/10/15%, and while standing still for 6 sec., you gain Sniper Training increasing the damage done by your Steady Shot, Aimed Shot, Black Arrow and Explosive Shot by 2/4/6% Lasts 15 sec. (Previously increased damage and critical strike chance based on your range to the target)
Not so much a buff or nerf....just...not worth specing into anymore IMO. I dont think there are going to be nice stand and shoot bosses much.

  • Wyvern Sting (Tier 7) now lasts 30 sec on the target. (Previously lasted 12 sec)
Wooo, now we get a additional CC? That should help with Blizz wanting to make more CC-able mobs and what not.

  • T.N.T. (Tier 4) now increases the damage done by your Explosive Shot, Explosive Trap and Immolation Trap by 2%. (Previously increased critical strike chance of explosive shot and and gave it a chance to stun the target)
Meh...even if we dont get that RNG stun, the improve damage is nice!

  • Lock and Load (Tier 4) now has a 33/66/100% chance to proc off Freezing Shot, Freezing Trap, and Frost Trap, and a 3/7/10% chance to proc off the periodic damage of Immolation Trap and Black Arrow. (Previously worked on all traps and included serpent sting)
Well now you HAVE to trap dance for the lovely LnL but with the new skill they gave it doesnt seem TOO bad since it doesnt have a CD anymore from what it says at least.

  • Improved Wing Clip has been removed from the game.
Yay, a worthless skill IMO has been removed, i mean...if your in melee range attempting to fight please Disegage!

Glyphs!
  • Glyph - Aimed Shot -- Reduces the cooldown of your Aimed Shot ability by 2 sec. (Old: Reduces the mana cost of your aimed shot ability by 20%)
Lower CD, normal glyph IMO.

  • Glyph of the Monkey -- While Aspect of the Monkey or Aspect of the Dragonhawk are active, each time you dodge you gain 30% increased movement speed for 6 sec. Can only occur every 20 sec. This speed does not stack with other movement speed increasing effects. (Old: Glyph of Aspect of the Monkey -- While Aspect of the Monkey or Aspect of the Dragonhawk are active, each time you dodge you gain 30% increased movement speed for 6 sec. This speed does not stack with other movement speed increasing effects.)
Interesting chaning, not much really to say about it, i doubt i will choose this glyph to use for myself

  • Glyph of Wyvern Sting -- Decreases the cooldown of your Wyvern Sting by 6 sec. (Old: Decreases the cooldown of your Wyvern Sting by 15 sec., but decreases the damage it deals by 20%.)
This is awesome, no longer will my WS lose damage!

  • Glyph of Snake Trap -- Snakes generated by your Snake Trap take 90% reduced damge from area of effect spells. (Old: Your Snake Trap creates 2 additional snakes)
Sweet! My snakes will live!!!

  • Glyph of the Hawk -- Increases the haste bonus of the Improved Aspect of the Hawk effect by an additional 6%. (Old: Renamed from Glyph of Improved Aspect of the Hawk)
Name change...nice. lol

  • Glyph of Chimera Shot *new* -- Reduces the cooldown of Chimera Shot by 1 sec.
Ohh, nice lowering of CD, i likes it!

  • Glyph of Explosive Shot *new* -- Increases the critical strike chance of Explosive Shot by 4%.
-Drool- This is lovely! 4% boost to my already high crit?! NICE!!!

  • Glyph of Kill Shot *new* -- Reduces the cooldown of Kill Shot by 6 sec.
6sec lower CD on KS this is awesome! More KS in less time! Haha!

  • Glyph of Explosive Trap *new* -- The periodic damage from your Explosive Trap can now be critical strikes.
Sweet, even more crits!!!

  • Glyph of Scatter Shot *new* -- Increases the range of Scatter Shot by 3 yards.
Nice, more range for PvP!

  • Glyph of Raptor Strike *new* -- For 5 sec. after using Raptor Strike, you take 20% less damage.
Sweet, now when we melee we can run and not die!!! By all means only melee if you have to!

Wednesday, February 18, 2009

Twilight Vanquisher Bule!

Image and video hosting by TinyPic

Yesh! GO Lineage! We did 3D Sarth and FINALLY beat it! Woo! Check out that tittle! Woosh! Didnt get the mount but our guidlie Moonstorm did! Woosh! Go Moon!

Pretty proud of such an amazing thing we did! Woo! I did respec MM to do it and i might of helped a bit but without the help of everyone forcusing on it we wouldnt of gotten this awesome achivment!! Go Lineage

Tuesday, February 17, 2009

G13 baby!!!

YESH! I got my G13 after i saw BRKs review on it! I always wanted to get into macro keyboards, but man, i didnt even know THIS one existed until BRK lovely reviewed it!
Check it out here: BRK G13 Review!

Woo, its pretty and it changes colors! Its a bit awkward...but it works and im enjoying it! Totally worth the money on this baby!

Wooosh, in other news: PTR will sooon have Ulduar! They may only release some bosses at a time but im sure its worth the wait! All the lore and wonderfully new challenges await us and of course dual spec! How could i eve forget that!?
Dual spec for hunters will be awesome, no more having to switch from PvP to raid! Ahh the wonders of not having to pay 50g each time to spec into the right thing...

Sunday, February 15, 2009

SV shot rotation.

Okay so everyone keeps going on and on about how you do ES-SS-SS-ES =Lock and Load= ES-AS-ES-SS-ES. etc etc.
Yea thats what everyone says but thats if you are haste capped. Yeah yeah, but it bleh bleh. If your SS isnt close enough to the haste cap, your SS cast will be done AFTER the GCD is finish, so poping in a muti or AS will hurt then help.
I know this because iv been doing it and i have had plenty of times where i should and could of poped ES if i waited a second or two, the extra shots arent helping, if you are haste cap then maybe that shot rotation works but for hunters who arent, its not the best of choice to pop an extra shot.

Saturday, February 14, 2009

Fool for love!

Yes, tis the day of love, all are happy as can be! Soon Bule himself shall be the fool of love himself!

Working on the title just need ONE more candy combo...stupid low drop rate on the candy...Oh well. Until i get that ONE last candy there isnt much to report or say.

Tuesday, February 10, 2009

Yay patch!

Yay! We got a patch, however minor to changes it was...BMs got buffed! Woo, BMs is back in town!
Goo BMs!

Well, with 3.1 they said they would give us free ammo...i guess they are taking it back... /cry
They are removing quiver/pouches at least! And the stacks should be big enough to not have to buy MANY stacks, yay!

Friday, February 6, 2009

Whoa, whoa, hunter changes?!?! WHAT!!!!!!

Yes! That is right! Blues on hunter changes and such are out! Go over to MMO-Champ or WoWinsider!

  • Consumable ammunition has been removed from the game. Arrows and bullets no longer stack, but are not consumed. Ranged attack speed bonus gained from quivers and ammo bags will be preserved in a different capacity.
Yes! Finally much? No more spending so much gold on ammo! No more having to DEAL with ammo! No more auto-ammo addons! FINALLY! Woo! How ever they will do this is going to be interesting, i do think they might make it into something like they did with Non-combat pets/Mounts OR they might just create Sigals, Relics, or even Idols for hunters! That would be awesome! How they are going to implement haste given by quivers and ammo pouchs is going to be my surpise. I do think they should have it like a gem, buy an ammo pouch/quiver and equip it for the speed! So that way they dont cut down on LW profit and they should some how incorpirate Engineers in the process of making the "ammo" or some infinite ammo device or the such!

  • A new tier of hunter pet talents have been added. In particular, this allows Beastmaster hunters to improve their damage per second (DPS) with their 51 point talent.
That is awesome! Now BMs WILL want to put 51pts! They did say they wanted to have skills that "force" you to put points into them if you choose to go that spec!

  • Hunting Party – this talent has been reduced to 3 ranks and also grants a passive bonus to the hunter.
Ohh? SV Replenishment change? Seems interesting, i wonder how its going to be. And that hunter self buff looks awesome, be it % mana regen for how long or many times you have Replenishment up or whatever the case it looks good!

  • Piercing Shots – this talent has been changed. Your Aimed, Steady and Chimera Shots cause the target to bleed for 10/20/30% of damage dealt for 8 sec.
Nice! MM gets some love with that bad skill! Its awesome, as it maybe used by other classes, warriors, its better then what is live now!

  • Sniper Training – this talent has been changed. After standing still for 6 sec, you gain a 2/4/6% damage bonus to Steady, Aimed and Explosive Shot.
Interesting, no longer do i have to keep track of my range? Thats good since some bosses are rather hard to get FAR away from. Would help that Loken fight now that you arent 30+ feet away from the boss and healer!

  • We are also looking to add additional trap functionality to Survival.
Trap changes! About time, been hearing about changes for SUCH a long while. Im glad they finally decide to do it!

Thursday, February 5, 2009

YESH!

Image and video hosting by TinyPic

Yes!!! Atlas luck has come to me! Even if it was in a PuG...! But finally i rolled a 93 on meh new gun! Isnt it preeeety? I sure think soooo!

I cant wait to see it in action on the guilds 3D Sarth runs now!

Ahhh! Nerf bat!!

Yea, we SV got hit gently with the nerf bat! They lowered the coefficient of Explosive Shot, so thats less DPS, but from yesterdays 3D Sarth attempt didnt seem too far off. But all is good!

Besides that nothing much to report UNTIL they release some of the MEGA-overhaul on the hunters come 3.1! Im very excited in this! I do hope to see a light at the end of the tunnel to 3.1! But atlas, i rant on!

With RL geting me hard, i shall be on the roads soon! So beware of a crazy hunter driving on the road!!!

Sunday, February 1, 2009

AQ 10! Wha?

Image and video hosting by TinyPic
Yes! I gets meh a bule, mount! Er...i mean a blue one! Hehe...But yeah! Nothing much to do but run old raids and get rep! Right?!? Untill they start rolling 3.1.0 into the PTR nothing not so much change...for hunter.